Sometimes, a game that doesn’t look like much ends up playing a pivitol role in history. You wouldn’t think that Sega’s Spider-Man vs. the Kingpin would fit that mold, given that it never really seemed to set the world on fire. Underneath it all though, was a concentrated effort to do the character justice and be true to his roots. The result was a game that set a blueprint for future titles, and it remains one of the more faithful super heroes titles of the era. Sega-16 takes a deeper look at the importance of Spider-Man’s Genesis debut in the latest installment of Double Take. Read on, true believer!
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Skeleton Krew
Say what you will about Core Design now, but back on the Genesis and Sega CD it was smokin’ hot. Soul Star, AH3 Thunderstrike… all games that really took advantage of their hardware. Skeleton Krew wasn’t as much of a graphical showcase as those two, but it was decidedly different at the time. Unfortunately, it may have been a bit too different, and the gameplay took a hit as a result.
OutRunners
Segaphiles everywhere know and love the OutRun series, and we here at Sega-16 are no different. If there’s one Sega racer that always gets the blood pumping, it’s this one, and it’s a great thing that they all appear on the Genesis (for better or for worse, to be fair). Data East handled the publishing chores for the final 2D arcade installment, OutRunners, and while there’s considerable controversy about how well things turned out, staff writer Alex Burr has nothing but love for this one.
Stories from the Book of Genesis Vol. 19
It’s never too late to become a Genesis fan, and Sega’s little black box is still attracting gamers a decade after it was officially put to rest. Many people have come to it over the years, looking to Sega’s quality arcade ports and original properties for experiences from a bygone era. Others, after years of loyalty to competitors, decided to give the Genesis a shot several times, but circumstances kept them from finally realizing their intentions.
Sega 6-Pak
A sure sign of a console’s success is when some of its best-selling software is repackaged as a sort of “greatest hits” collection. All major publishers have done this (though Namco seems to have jumped the shark), and Sega is no different. Late in the life span of the Genesis, it released 6-Pak. No, that wasn’t a member of Degeneration X; it was a compilation cartridge that held six titles, some more classic than others.
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