Super Hang-On was released in 1989 for the Sega Genesis and was one of the first motercycle racing games ever released for that system. It’s a great version of the arcade classic that’s perfectly adapted for the Genesis, and the new original mode adds a ton of replay value to an already great title.
Mickey Mania was released for the Sega CD during the fall of 1994, developed by Traveler’s Tales and published by Sony Imagesoft. MM is a 2D side-scrolling platform game that chronicles many of Mickey Mouse’s most memorable cartoons. Each and every level in the game is based on a Mickey Mouse cartoon. This game has achieved legendary status by many because of the game’s silky smooth gameplay, rock-solid control, pristine graphics, and sound that is a treat for the ears.
We hope this handy dandy little guide helps to enlighten you as to what games to get, and which games to avoid on the Sega Nomad. We’ll will be focusing on how these games translate to the Sega Nomad, and there will be a little quip about the game in each description, but not much (that’s what the reviews are for). Must-haves are games that are great games overall, and they translate well to the Nomad.
When Sega-16 launched, we kicked off our Genesis coverage with a feature on graphic adventures, also known as digital comics. It was incomplete, and we vowed to one day finish it up, but little things like family and jobs got in the way (Pheh…reality). But finally, after all this time, it’s been updated and refined. The genre isn’t a big one when it comes to Sega’s 16-bit console, but what’s there is surprisingly good, and you owe it to yourself to read Digital Comics: A Forgotten Genre to see why these games deserve to be played and enjoyed.
As platformers go, RKA stands tall among the crowd; looking down on most. That’s no mean feat considering the level of quality the Genesis has in this department. Many people made the mistake, however, of casually dismissing the game as another Sonic clone. They could not have been farther from the truth.