The Genesis launch had a pretty good line up of games that tried to cover as wide a range of genres as possible. Zoom! made a valiant attempt to fill the maze game niche, and while it demonstrated some serious potential, it was ultimately undone by repetitive gameplay and extreme simplicity.
Remember when the Genesis launched and there were so many cool games to play? Yes, that September and the following months were chock full of great releases, and among them was Mystic Defender, a spiritual sequel, of sorts, to the Master System’s SpellCaster. It had great graphics and gameplay, and plenty of weird enemies to dispatch.
An arcade smash and Genesis original, Super Thunder Blade defied the system’s lack of hardware scaling and showed what some good programming could accomplish. We here at Sega-16 are big fans, and have a full review for your perusal. Come on in and share the love.
Major League Baseball’s race to the playoffs is on, and we have a little something to get you in the spirit. Tommy Lasorda Baseball was the first hardball game for the Genesis, and though it lacked real teams and players, the gameplay and presentation set a high bar for later games.
Technosoft was one of the truly great videogame studios. Based in Japan, they are best known for their brilliantly innovative shoot-em-ups, their careful attention to visual detail, and their unforgettable musical scores. They hit their creative peak in the early ’90s on the Sega Genesis: the masterful Thunder Force series; the surprisingly clever Elemental Master; a superb rendition of the best video pinball game ever made, Devil’s Crush. And early in the Genesis’ life span lay a little gem called Herzog Zwei.