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Features, Sega Stars

Sega Stars: Yuzo Koshiro

Just about every gamer knows his music. Whether it’s the soundtrack to Streets of Rage or the music to Shenmue, Yuzo Koshiro has been a mainstay of the gaming industry since the late 1980s. He has scored dozens of games, including some you may not even realized were his. A legend among Sega gamers, Koshiro’s skills and talent are among the best in the industry.

Genesis Reviews

Jurassic Park

Let’s face it: everybody likes dinosaurs. After all, lots of them are big, fast, and vicious, and we humans have an innate fascination with any form of life that can so easily make mincemeat out of us. Steven Spielberg took advantage of our love affair with the beasts through his grand sci-fi flick, Jurassic Park; now the Genesis game, which is really only loosely based on the movie, tries its luck.

Features, Interviews

Interview: Roger Hector (Director of STI)

With well over seventy-five games to his credit, Roger Hector has secured his place in gaming history. During his career, he has created and designed a great variety of projects from race cars, to driving and flying simulators, to computer games and theme park attractions. He has been a senior executive for major corporations ranging from Walt Disney to Universal Studios. It was at Sega that Hector had a hand in some of the Genesis’ most memorable games, as vice president/general manager of the Sega Technical Institute (STI). There, he oversaw work on the Sonic the Hedgehog series, as well as The Ooze and the hit Comix Zone.

Editorials, Features

Action 52: A Pothole in the Road of Gaming

Active entertainment is a small game company with only two full titles to its name, one of which is the Action 52 (the other being the unreleased NES title Cheetahman 2). The masterminds behind this game must have thought that if they could create a cartridge with 15x as many games as normal, they’d be millionaires. Considering the results, it would seem like they either A) Hired a group of college programmers to create some basic games or B) Hired ONE man to create every game in his basement. Any of the above options would have probably turned out better than what was released.

In truth, Active Enterprises contracted FarSight Studios to create their abomination and thus the Action 52 was released in 1991 for both the NES and the Genesis. Read the full article for more details.