Ever want to be a video game tester? It seems much easier now, with all the special training and courses being offered nationwide, but back during the 16-bit era, getting into the business wasn’t so easy. Sega-16 recently sat down for some Q & A with Jennifer Brozek, a former Genesis game tester, and she gave us some great insight about what it was like to work on some of our favorite games!
Year: 2006
Air Buster
Air Buster, a Kaneko arcade game that also saw a great release on the Turbo Grafx-16, looks and plays great on the Genesis. As it just so happens, we have a full review for it. Two-player simulataneous gameplay for the win!
Missing Mascots: James Pond
Among the many mascots to grace the Genesis library, James Pond occupies a unique position. Being both a console and computer star, he suddenly disappeared from the public eye… at least in the U.S. It turns out he’s been an active star in his native U.K. for some time after the fall of the 16-bit era. I guess the fame was too much for him. Read all about in the newest installment of our Missing Mascots series!
Bio-Hazard Battle
One of the more unique shmup concepts was the use of insects as ships. Though Insector-X tried to pull it off, it was Sega’s own Biohazard Battle that came the closest to conveying the coolness of using a raging hornet as your craft. Sound weird? It should, as this is one weird game.
Lost in the Arcade: Konami Games
For every game released on a console, many more are left in the arcade. Konami, one of the big guns in the industry, has more than their share of abandoned coin-ops. Games which would have fit snugly on Sega’s 16-bit consoles were instead left to languish in obscurity or be enjoyed only through emulation. We’ve compiled a list of the more notable titles, which you should play in some form or another. Read our latest installment of Lost in the Arcade and wonder what could have been…