We bet you think you’ve played your share of weird and uncommon Genesis titles. From Taiwan to Korea, there are some games out there that many people still haven’t discovered. Unfortunately, Funny World & Balloon Boy isn’t one of them. No, too many people have been to exposed to Realtec’s “magic,” and it’s time we put the suffering to an end.
Author: Benjamin Galway
Granada
Ah Wolfteam, Renovation’s star developmental group that seemingly churned out a new game on a weekly basis. There were some stinkers, to be sure, but there was also some great games that spanned multiple genres. One of the team’s lesser-known titles was Granada, a shooter that had the player piloting a massive tank against insurmountable odds (of course).
Stories from the Book of Genesis Vol. 18
Ever have buyer’s remorse? Everyone has at one time or another found themselves in a similar situation, when it became painfully obvious that a bad choice had been made. In the worst scenarios, this kind of problem can snowball into something much bigger, leaving lasting repercussions that take years to heal. We’ve a sad tale about the subject in the latest installment of Stories from the Book of Genesis.
Crüe Ball
We’re all used to licensed games, but sometimes companies work up a combination that’s more dangerous than a live wire. Who would ever have thought that mixing pinball with metal rockers Motley Crüe would actually work? The final product may not be ground-breaking, but it’s actually quite playable. Sega-16 contributor Benjamin (Dr. Feelgood) Galway gave it some serious playtime and shares his experience in his full review. You may be too young to fall in love and you may be walking the wild side, but Sega-16 will always be your home sweet home. There, did we toss in enough Motley Crüe references for ya? No? The feel free to let out a primal scream.
Super Off Road
Like big trucks? Enjoy the thrill of massive machines slamming through mud and dirt in a frenzied competition to the finish line? Then look elsewhere, as Super Off-Road isn’t the game for you. The tiny sprites and repetitive gameplay may have worked well in arcades, where pumping quarters to continue was good for business, but on the Genesis they paled compared to the greatness of racing classics like Micro Machines and OutRun.
