Few icons have had as storied a history in video games as Batman. From a few bona fide classics to some real stinkers, the Dark Knight has a ton of releases under his utility belt. One of the more controversial titles was Batman Returns, based on the second film. Many debate its quality to this day, and we’ve a review to help you fence-sitters make up your mind. Hey, don’t say we never did anything for ya!
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Mickey Mania: The Timeless Adventures of Mickey Mouse
There’s usually a lot of debate as to what the best Disney game on the Genesis is. Whichever one you prefer, there’s simply no denying the brilliance of Traveller’s Tales’ wonderful platformer Mickey Mania: The Timeless Adventures of Mickey Mouse. Chock full of great special effects and very challenging, the game is one of Mickey’s best efforts.
Interview: Steve Woita (STI Programmer)
Like Kid Chamelon or Sonic Spinball? If so, then you’ll want to check out our latest Q&A session with the man who had a huge hand in both: Steve Woita. Mr. Woita is a legend in the gaming industry, and Sega-16 was very fortunate to have a chance to chat with him. Read our article and get the lowdown on what went into making these classic titles!
Cart-Swapping Tricks: Cheating at Your Own Risk
Soon after the Genesis was launched in 1989, gamers everywhere made a startling discovery. It seemed that by removing certain titles without powering off the system, inserting another game and pressing restart, certain things happened. Some swap tricks merely changed the title screen to its Japanese equivalent while others opened the door to many famous cheat tricks. There was a serious risk of frying your console by performing any of these tricks but curiosity is a wicked mistress and some of the effects were downright awesome.
Interview: David Ashley (Xband Programmer)
Fans of the 16-bit era fondly remember the Xband, Catapult’s ground-breaking online service. Long before anyone ever even considered something as elaborate as Xbox Live, Genesis and SNES gamers were battling each othe cross country on Mortal Kombat and Super Street Fighter II. Sega-16 was lucky enough to chat with former Xband programmer David Ashley, and he had some really insightful things to share about the service and what it was like to be a part of gaming’s first large-scale attempt at bringing head-to-head action to players all across the country.
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