Genesis gamers remember Chakan as one of the hardest titles on the console, but there’s no denying that there was definitely potential for the Forever Man to make his mark in gaming. A sequel was planned for the Dreamcast but never made it to release, and now Chakan is the Forever Forgotten Man. Read all about the state of the franchise and think of what could have been.
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Rise of the Dragon
Mention digital comics on the Sega CD, and most people will say Snatcher. There are quite a few more than that, and one of the best has to be Dynamix’s Rise of the Dragon. Filled with lots of great dialogue and an excellent storyline, it’s quite a ride! Check out our full review and see why you need to play it!
Interview: Tony Van (SOA Producer)
Involved in everything from the localization of Beyond Oasis to the development of Sub-Terrania and Shadowrun, Tony Van is a Sega veteran. He produced or designed some of SOA’s most famous titles, and he was a major part of the FMV surge on the Sega CD. If you thought playing those games was hard, wait until you read about what it was like to make them.
Preview: Gunstar Super Heroes
The weekend’s here! That means we take it easy and relax, right? Not at Sega-16! We send you on your merry way with a preview of Treasure’s upcoming magnum opus Gunstar Super Heroes, which includes a two-minute video of the game in action. Wait until you see the incredible bosses and stage effects!
Metal Head
Mechs are generally a good thing. Mech Warrior, Steel Battalion – both are great examples of how to do the genre right. Unfortunately, Metal Head is a prime example of the opposite. Want to know how not to make a game for a software-starved system? Read our review of this train wreck and learn!
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