Gain Ground was a great arcade experience, and SIMS managed to capture that magic and charm for the Genesis port. Unfortunately, it decided against a U.S. release. Thankfully, Renovation stepped up to the plate and gave us a chance to play this awesome co-op action title.
Sega’s 1987 sci-fi classic has done the rounds on multiple formats, but the best way to play it is in its original arcade form. Tense and action-packed, the game was a blast to play with a friend, and it hasn’t lost any of its charm or challenge over the years. It remains one of Sega’s arcade best.
Many of Sega’s arcade releases of the early ’80s have been overlooked, and there are some good titles worth checking out. One of them is Mister Viking, a 1984 run-‘n-gun that wasn’t spectacular but offered some decent fun for a while. It was manufactured and distributed in the U.S. by Bally/Midway, after Sega’s retreat from the U.S. market in 1983.
Sega’s arcade hack-‘n-slash coin-op spawned a franchise that has lasted for decades and became an instant classic. Released amid a flurry of Double Dragon clones, its fantasy setting and awesome magic effects gave it a strong identity that caused brought in tons of quarters. This is the one that started it all.
1991, cigarette maker Phillip Morris decided to sue Sega Enterprises over use of what was obviously a version of its Malboro brand logo. Found in the arcade version of Super Monaco GP, the ads set off what was a relatively quiet, if not tense situation between the two companies that ended in a settlement.