Cheeto’s mascot made two appearances on the Genesis. While not the deepest platformer, the first game isn’t necessarily bad. It just doesn’t go out of its way to do anymore than one would expect from a licensed product. It’s short and unpolished, but perhaps there’s some worth here for the curious.
With all the shooters that came to the Genesis in its first two years, it seems strange that some would be left behind. Kaneko’s Heavy Unit was one shmup that missed the boat, most likely because it was seen as too generic compared to powerhouses such as Thunder Force III and Gaiares. Is it worth tracking down now? Read on and see!
Sonic’s success brought forth a deluge of mascot platformers, and many seemed more like cheap imitations that solid competition. Brand name characters were especially popular, and Kaneko scored a hit with Chester Cheetah of Cheetos fame. Unfortunately, his second outing drifted even farther from Sonic’s winning formula.
Every publisher has a list of projects that never found their way onto store shelves. Though they were finished and tested, company politics or financial turmoil caused them to be shelved, for what was thought to be the rest of time. Thanks to the wonders of modern technology (read: internet), games like Fido Dido are becoming available for play.
Genre: Fighting Developer: Kaneko Publisher: Sage’s Creation Players: 1-2 Released: 1991 Most of you that have been around here for a while have probably read a majority of my reviews, seen the low scores I’ve given to most of them, and you must be thinking that I’m some sort of crazy masochist that just has to play bad games and […]