Tag: Shmup

Genesis Reviews

Twin Hawk

Toaplan’s been behind some great shmups, and a few of them were never released in the U.S. Twin Hawk was one of the rare games that got published by Sega in Europe and Japan, but never flew across the Atlantic. No one knows why, but we were deprived of a solid little shooter that employed some unconventional gameplay dynamics.

Genesis Reviews

Zero Wing

Everyone knows Zero Wing. What’s ironic is that the most famous Genesis shmup of all time isn’t known for its gameplay, visuals, or sound. What makes it so special is a hilarious mistranslation in the opening of the PAL version. Toaplan’s “All your base” line will live in infamy for sure, but how does the game itself stand up?

Genesis Reviews

Master of Weapon

Ah shmups. Call them shooters or what you will, there’s no denying their appeal. Dashing through space, killing all in your path…it’s a most satisfying way to spend an afternoon; however, sometimes the glory isn’t worth the pain. Take Taito’s Master of Weapon, for instance. If ever a game should have stayed in the arcade, this was it.

Genesis Reviews

Twin Cobra

Talk about shmups to any gamer, and one company is sure to come up: Toaplan. It’s been around forever and has created some of the best games in the genre, which have virtually all found a home on one console or another. Twin Cobra arrived on the Genesis in 1991, and while it didn’t set the world on fire, it was a pretty decent play.

Genesis Reviews

Air Buster

Air Buster, a Kaneko arcade game that also saw a great release on the Turbo Grafx-16, looks and plays great on the Genesis. As it just so happens, we have a full review for it. Two-player simulataneous gameplay for the win!