Buzz Lightyear certainly went “to infinity and beyond” on the Dreamcast. His 3D adventure was a surprisingly good licensed romp that shouldn’t be overlooked. There are expansive levels, great puzzles, and engaging boss battles in this excellent port that deserves a spot on your shelf.
Tag: Traveller’s Tales
The Genesis saw its fair share of computer ports, especially of the Amiga kind, due to the similarities in hardware. Psygnosis took great advantage of this easy avenue in porting, and it released many of its wares on the console. It was also one of the few developers to embrace the then-struggling Sega CD, and a good portion of its catalogue appeared there as well. Puggsy was one such title, and it received a cg-rendered introduction, as well as an enhanced soundtrack.
There’s usually a lot of debate as to what the best Disney game on the Genesis is. Whichever one you prefer, there’s simply no denying the brilliance of Traveller’s Tales’ wonderful platformer Mickey Mania: The Timeless Adventures of Mickey Mouse. Chock full of great special effects and very challenging, the game is one of Mickey’s best efforts.
Sonic 3D Blast (also released on the Saturn as a last-second and a comparatively pathetic replacement for the doomed Sonic Xtreme) was the proverbial black sheep of the 16 bit Sonic games. Most gamers view it with downright negativity or, at best, casual indifference. But why? Just look at it… Showy isometric graphics that are full of color and detail, cool stereo tunes and sound effects, and a groundbreaking pre-rendered 3D opening movie! What could be wrong with it?
Toy Story, released in 1995, was a movie done by Pixar, in full 3D animation. The movie became quite popular, and did well in the box office. The game came the following year, 1996, for the SNES, Sega Genesis, PC, and Gameboy. But does the game live up to the standards set by how well the movie did?