Gain Ground was a great arcade experience, and SIMS managed to capture that magic and charm for the Genesis port. Unfortunately, it decided against a U.S. release. Thankfully, Renovation stepped up to the plate and gave us a chance to play this awesome co-op action title.
Author: Ken Horowitz
Preview: The Sonic & Sega Fan Jam Is Back!
After a four-year hiatus, the Sonic & Sega Fan Jam is back! A Kickstarter badge pre-sale has been launched for the event, which will be held in Marietta, GA this November. Get ready for the return of one of the Sega fan community’s coolest events!
Interview: Randy Breen (Road Rash Creator)
Road Rash creator Randy Breen sat with us to talk about the landmark franchise on Sega’s consoles, his time at Electronic Arts, and where he thinks the game industry stands today. It’s a great, in-depth chat with the mind behind one of the most beloved series on the Genesis.
Classic Interview: Tetsuya Mitsuguchi (Sega AM3 Producer)
In this translated interview from the January 1996 issue of the Spanish video game magazine, Ultima Generación, Sega AM3 Producer Tetsuya Mizuguchi talks about porting Sega Rally to the Saturn and shares a bit about AM3’s upcoming arcade game, Manx TT.
Robo Aleste
Coming from shmup masters Compile, Robo Aleste had big shoes to fill after the masterpiece that was M.U.S.H.A. As practically the only vertical shooter on the Sega CD, it also filled a much-neglected niche. How did it fare in both areas? Read our full review for all the details.