Sega’s answer to Resident Evil puts more emphasis on action than survival horror, but it manages to mix things up enough to offer a fun undersea romp with some inspired monster designs. The voice acting is atrocious, but the gameplay is solid enough to give fans of the genre another quality title for their Saturns.
Author: Ken Horowitz
Classic Interview: Stewart Kosoy (Sega VR)
The Spanish video game magazine MegaForce ran this short interview with Stewart Kosoy at the 1993 summer Consumer Electronics Show (CES) in Chicago about the Sega VR helmet that was in development at the time. Kosoy had a long and storied career in game development. At Sega, he worked as a producer and was behind games for all of its hardware.
Shining Force: The Legacy of Great Intention
It remains one of the true classics of the 16-bit era, and Genesis fans owe it to themselves to play it through at least once. We are, of course, talking about Shining Force: The Legacy of Great Intention, and it is one heck of an adventure. Our full report inside!
Interview: Tony Barnes (EA Designer & Producer)
Tony Barnes has been involved with some of the most recognizable game franchises out there. From his work on EA’s legendary Strike and Madden series to rebooting classics like Capcom’s Strider, there isn’t much in console gaming that he hasn’t worked on over the past 30 years.
Dragon Wang
Sega’s SG-1000 tried to take on Irem’s Kung Fu with a side-scrolling brawler that added some innovative mechanics to the gameplay. Unfortunately, a choppy framerate and sloppy execution hampered what could have been a stand-out title.