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Articles written by: Patrick Wainwright

Genre Spotlight: Full-Motion Video Madness

Genre Spotlight: Full-Motion Video Madness

Sega-16’s Genre Spotlight series is designed to examine every single Genesis/Sega CD/32X title available for a specific category, be it fighters, RPGs, or shmups. It’s a hard, time-consuming thing to do, but all other entries pale before this latest installment. Staff writer Patrick Wainwright has boldly gone where no one has gone before: full motion video games. Yes, Patrick dove head-first into perhaps the most controversial genre of them all, and his hard work has given us a great piece on all the FMV games released for the Sega CD/32X. Check out his awesome article Full Motion Madness for all the details. Welcome to the Next Level.

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Adventures of Mighty Max

Every console since the dawn of time has been burdoned with licensed games. Even to this day, they line the shelves of local game stores, awaiting unsuspecting consumers looking to take an active part in their favorite movies and programs. The problem is that virtually all of these games suffer from one of two problems: weak source material or the developer only having an interest in a simple cash run. Which is The Adventures of Mighty Max?

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Tiny Toon Adventures: Buster’s Hidden Treasure

Tiny Toon Adventures: Buster’s Hidden Treasure

More than a decade after they first appeared on consoles, the Tiny Toons are still showing up in video games. Back when they were still actually something new, they had two outings on the Genesis, including an excellent little platform adventure called Buster’s Hidden Treasure. Retaining the charm of the cartoon and spreading it evenly over a massive world, the game was a surprise hit.

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Genre Spotlight: Digital Comic Con

Genre Spotlight: Digital Comic Con

When Sega-16 launched, we kicked off our Genesis coverage with a feature on graphic adventures, also known as digital comics. It was incomplete, and we vowed to one day finish it up, but little things like family and jobs got in the way (Pheh…reality). But finally, after all this time, it’s been updated and refined. The genre isn’t a big one when it comes to Sega’s 16-bit console, but what’s there is surprisingly good, and you owe it to yourself to read Digital Comics: A Forgotten Genre to see why these games deserve to be played and enjoyed.

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