Features

Features, Interviews

Interview: Dr. Stephen Clarke-Willson (Virgin Int. VP of Product Dev.)

During the ’90s Virgin Games was one of the premier Genesis 3rd party companies, racking up hits like Aladdin, Global Gladiators, and Cool Spot. One of the men responsible for its success was Dr. Stephen Clarke-Willson, Virgin’s former V.P. of Worldwide Product Development. From working with David Perry to the purchase of Westwood Studios, he was a key player in the company’s massive success.

Editorials, Features

Valis: The Downfall of a Franchise

In perhaps the saddest twist for a gaming franchise, Telenet Japan has once and for all proven that nothing is sacred. A new game in the Valis series was released this past Monday, but there’s an evil twist that is sure to enfuriate fans everywhere. Sit down, take a deep breath, and prepare for your childhood to die a litttle more as you read our feature Valis: Downfall of a Franchise.

Features, Sega Scan

Sega’s SVP Chip: The Road Not Taken?

Genesis fans were quick to point out the incredible visuals (for the time) of Virtua Racing, they were even quicker to notice the price — $100. The Sega Virtua Processor, designed to counter Nintendo’s own FX chip series, was highly powerful but too expensive to maintain in the face of the next hardware generation. It was supplanted by the 32X, a move that could possibly have been avoided. Read our complete article, Sega’s SVP Chip: The Road not Taken for all the details on the option Sega decided against, and how it might have actually saved them.

Features, Interviews

Interview: Mike Montgomery (Founder of Bitmap Bros.)

In 1987, a company was founded in England and quickly began to turn out hit after hit, making a name for itself over several platforms. That company was the Bitmap Brothers, and you’ve probably played a few of their offerings, like Speedball 2: Brutal Deluxe, Soldiers of Fortune, and Gods. Sega-16 recently had the chance to briefly talk with the Bitmap Brother’s founder, Mike Montgomery, about his time on Sega’s 16-bit wonder and the era in general.