In 2013, Sonic returned for another adventure that many hoped would help erase his prior 3D history. Sonic Lost World on the Wii U is a step in the right direction, though it takes a little time to appreciate. It’s not perfect by any means, but there’s enough meat on the bone to make this one 3D Sonic game worth checking out.
Features
Interview: Jerry Momoda (Sega Product Manager)
Jerry Momoda has been fortunate to work at some of the most influential game companies at times when they were either dominating the market or pushing hardware boundaries. With a résumé that includes Nintendo, Atari, and Namco, he was a major force behind the western release of Sega arcade hits like OutRun and Hang-On, as well as Stun Runner for Atari and Tekken at Namco.
Reader Roundtable Vol. 123
It’s too hot outside in most places. If ever there was a reason to stay inside where it’s cool, summer is it! And with so many great games to play, there’s more than enough to entertain. This month, our staff and readers have a diverse selection of titles to share, so read on and see what they’ve been playing!
One Blue Blur: 25 Years of Sonic The Hedgehog
This month marks the 25th North American anniversary of the world’s most famous hedgehog! Instead of looking at all of his games, we’ve decided to honor the Blue Blur by examining how he’s managed to endure for so long. There’s a lot more about Sonic to think about than games, and his appeal stretches to many other areas. Happy birthday Sonic!
Interview: Randy Gallegos (Artist)
Known for his work on over 150 Magic: The Gathering cards, Dungeons and Dragons source books, and scores of other brands, artist Randy Gallegos is now bringing his own history with gaming to a series called “Hearts for Hardware,” creating art based on his particular experiences and impressions with the hobby.
