Taz appeared on just about every Sega console during the early ’90s. Some were better than others, but the often-overlooked Master System version remains one deserving of some attention. It’s not the best of the brand, but what’s there is enough to keep you interested all the way through.
The Dreamcast’s first online game wasn’t perhaps what people wanted, but the creative geniuses at Sonic Team gave them the one they deserved. ChuChu Rocket doesn’t show off the console’s power but provides hours of fun that can be enjoyed off or online.
Pachinko has always been popular in Japan, enough so to get its own Mega Drive game! Soft Vision’s Pachinko Kuunyan took the concept and refined it to work on console, and the result is a surprisingly playable title that most gamers have unfortunately never heard of.
Sega attempted to bring Enduro Racer’s thrilling action to the Master System but sacrificed too much of what made the game such great fun. The result is a port that’s competent but not much more – and that’s just the Japanese version that didn’t have half the game removed.
This Sonic Team interview appeared in the August 1993 issue of the Spanish game magazine Hobby Consolas. Yuji Naka and Naoto Oshima share their experiences developing the original Saturn title NiGHTS: Into Dreams and their hopes for how it will do upon release.