When it was first released in 1994, Virtua Racing wowed gamers with its incredible use of polygons and its $100 price tag. The exorbitant cost (the highest for the time) was due to it being the one and only game to ever make use of the powerful Sega Virtual Processor, or SVP chip. Until the 32X got a port a year later, this was the only way to play the arcade hit at home, and it was darn close to having a real Model 1 arcade board. It may be outdated now, but Virtua Racing’s place in Genesis history is assured.
Recent Posts
Interview: Fonzie Voltnov (Watermelon Games Programmer)
There have been some efforts over the last few years to finish up and release those few Sega CD titles that never made it to market, such as the ChuChu Rocket inspired Mighty Mighty Missile, and most recently Burning Fists: Force Striker. These two made their appearances on the Sega CD as commerical releases published by Good Deal Games and can be purchased from them, along with a few other Sega CD rarities. Sega-16 recently had the chance to talk to one of the people involved with these two games, as well as the great new Mega Cart by Tototek, Fonzie Voltnov. He shared his experiences on after-market products for the Genesis and Sega CD, as well as some upcoming projects.
Bram Stoker’s Dracula (CD)
1993 saw the release of Francis Ford Coppola’s version of the horror classic Bram Stoker’s Dracula. The film tried to remain faithful to the novel while injecting a more modernized interpretation of everyone’s favorite vampire. Such a concept sounds like it would make for a great video game, right? Well, it did, and that’s why we have the Castlevania series. Unfortunately, Sony Imagesoft decided to license the film for a game released for several platforms, including the Sega CD. The latter included FMV cut scenes and cool-looking rendered backgrounds but not much else of note.
Genre Spotlight: Full-Motion Video Madness
Sega-16’s Genre Spotlight series is designed to examine every single Genesis/Sega CD/32X title available for a specific category, be it fighters, RPGs, or shmups. It’s a hard, time-consuming thing to do, but all other entries pale before this latest installment. Staff writer Patrick Wainwright has boldly gone where no one has gone before: full motion video games. Yes, Patrick dove head-first into perhaps the most controversial genre of them all, and his hard work has given us a great piece on all the FMV games released for the Sega CD/32X. Check out his awesome article Full Motion Madness for all the details. Welcome to the Next Level.
Mr. Nutz
Oh my dear Sonic, what have you started? It seems that your breakout success sparked a deluge of would-be mascots that felt they had the same spark you did, but when the dust finally settled, those that weren’t buried under the piles of unsold cartridges wallowed in misery at the unemployment office. Some were thankfully lost to time, and others like Mr. Nutz got another fifteen minutes of fame with a attempted comeback in the modern era, which is about fourteen more then he deserved.
Recent Comments