Every time a company tinkers with an arcade classic, my heart sinks. Lamentably, it seems to have hit solid bedrock with Paperboy 2, a game that tries to improve upon a formula that needed no tweaking at all. The result? Pure mediocrity.
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Interview: Mike Montgomery (Founder of Bitmap Bros.)
In 1987, a company was founded in England and quickly began to turn out hit after hit, making a name for itself over several platforms. That company was the Bitmap Brothers, and you’ve probably played a few of their offerings, like Speedball 2: Brutal Deluxe, Soldiers of Fortune, and Gods. Sega-16 recently had the chance to briefly talk with the Bitmap Brother’s founder, Mike Montgomery, about his time on Sega’s 16-bit wonder and the era in general.
Fatal Fury Special
Want more fighting games? Haven’t gotten enough of SNK’s rowdy bunch of brawlers? Then maybe you need to try Fatal Fury Special for the Sega CD… or maybe not. It’s not all it’s cracked up to be, which is downright sad. You’ve probably seen this disappointment before, but just in case we’ve got you covered with our complete write up.
Reader Roundtable Vol. 04
Every month Sega-16 readers get together to share the games that keep their Genesis consoles fired up. This month, there’s a lot of love for platformers, with a few RPGs and Run-‘N-Guns tossed in for good measure. You’re bound to hear about something you might have missed, so why not stop in for a look at the latest installment of Reader Roundtable?
Virtua Fighter 2
It came out of the blue and gave gamers a quick reminder of what the Genesis was still capable of. Virtua Fighter 2 was truly something no one expect to see on a 16-bit console, but one question remained: how did it measure up? Sega-16 gave it some playtime and has the answers, so read our impressions for what is surely the most unexpected Genesis port ever.
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