There’s usually a lot of debate as to what the best Disney game on the Genesis is. Whichever one you prefer, there’s simply no denying the brilliance of Traveller’s Tales’ wonderful platformer Mickey Mania: The Timeless Adventures of Mickey Mouse. Chock full of great special effects and very challenging, the game is one of Mickey’s best efforts.
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Interview: Steve Woita (STI Programmer)
Like Kid Chamelon or Sonic Spinball? If so, then you’ll want to check out our latest Q&A session with the man who had a huge hand in both: Steve Woita. Mr. Woita is a legend in the gaming industry, and Sega-16 was very fortunate to have a chance to chat with him. Read our article and get the lowdown on what went into making these classic titles!
Sega Scan: Cart-Swapping Tricks: Cheating at Your Own Risk
Soon after the Genesis was launched in 1989, gamers everywhere made a startling discovery. It seemed that by removing certain titles without powering off the system, inserting another game and pressing restart, certain things happened. Some swap tricks merely changed the title screen to its Japanese equivalent while others opened the door to many famous cheat tricks. There was a serious risk of frying your console by performing any of these tricks but curiosity is a wicked mistress and some of the effects were downright awesome.
Interview: David Ashley (Xband Programmer)
Fans of the 16-bit era fondly remember the Xband, Catapult’s ground-breaking online service. Long before anyone ever even considered something as elaborate as Xbox Live, Genesis and SNES gamers were battling each othe cross country on Mortal Kombat and Super Street Fighter II. Sega-16 was lucky enough to chat with former Xband programmer David Ashley, and he had some really insightful things to share about the service and what it was like to be a part of gaming’s first large-scale attempt at bringing head-to-head action to players all across the country.
Super Hydlide
T&E Soft’s 16-bit version of Hydlide is still somewhat obscure among Genesis fans, who tended to shy away from its tiny graphics and odd encumbrance system. Those who are able to get past these early barriers are going to find a neat little RPG that offers a great quest, interesting gameplay dynamics, and a wonderful soundtrack. Keep an open mind and give it a try; there’s a lot to like with this little gem.

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