Some games don’t die; they just fade away. Such is the case of Electronic Arts’ F-22 Inteceptor, which tried to bring fighter simulation action to the Genesis but came up short. Sloppy A.I., choppy animation – you name it, it’s here. We’ve tried to keep an open mind with this one, but let’s just call it a “cease fire” and move on.
Tag: 1991
Twin Cobra
Talk about shmups to any gamer, and one company is sure to come up: Toaplan. It’s been around forever and has created some of the best games in the genre, which have virtually all found a home on one console or another. Twin Cobra arrived on the Genesis in 1991, and while it didn’t set the world on fire, it was a pretty decent play.
James Bond: The Duel
James Bond’s completed missions on virtually every console ever made. He only made one appearance on the Genesis, which probably has a much to do with Dalton’s mixed reception as the character as it does with mediocrity of the game itself. James Bond: The Duel isn’t a bad game; it just isn’t really a good one. Hey, that sounds a lot like what people say about Dalton’s Bond!
Air Buster
Air Buster, a Kaneko arcade game that also saw a great release on the Turbo Grafx-16, looks and plays great on the Genesis. As it just so happens, we have a full review for it. Two-player simulataneous gameplay for the win!
Fatal Rewind
Someday, the world will tire of Jeopardy! and Wheel of Fortune, and corporate executives will mesh game shows with reality T.V., giving us Fatal Rewind. Yes, after Dr. Phil and Oprah, it will be time to watch people die! This is the true and only future for television, and Sega-16 gives you a glimpse of tomorrow with our review of the game that tells it all!
