Sonic 3 corrected every little mistake that was found in the first two Sonic The Hedgehog titles and does them one better. With more reasons to play, more secrets, and just more Sonic fun, part three was hyped well before its release and I have to say it lived up to every little bit of it.
Aerobiz Supersonic was released in 1994 for the Sega Genesis and is the sequel to the 1993 sleeper hit, Aerobiz. The game was developed and published by Koei, a company with a strong reputation for making games that one must think their way through.
Mickey Mania was released for the Sega CD during the fall of 1994, developed by Traveler’s Tales and published by Sony Imagesoft. MM is a 2D side-scrolling platform game that chronicles many of Mickey Mouse’s most memorable cartoons. Each and every level in the game is based on a Mickey Mouse cartoon. This game has achieved legendary status by many because of the game’s silky smooth gameplay, rock-solid control, pristine graphics, and sound that is a treat for the ears.
Not known for its huge array of RPGs, the Sega CD was practically an afterthought in the minds of gamers by the time Dungeon Explorer was released. By then, the Saturn and Playstation was dominating the press and many games slipped to the cracks into obscurity (see Ristar & Gunstar Heroes ). The fact that DE was a Gauntlet clone and a port of a Turbo Grafx game did little to help it catch the market’s attention, and the game was promptly forgotten.
In 1994, Falcom and Working Designs brought forth one of the best reasons to own a Sega CD. Popful Mail’s combination of great gameplay, crisp visuals, and wonderful cut scenes produced an action/RPG classic, and it’s a game all of the system’s owners should have in their libraries.