Have you played the first edition of Sega’s College Football’s National Championship? If so, you don’t have much reason to play the sequel. There’s little that’s new to it, and the fabled Sports Talk feature is gone. What remains is a lukewarm follow-up to what was a great college sports title.
Tag: BlueSky Software
Anxious for football season to start? Here’s one game you might want to go back and check out. It was one of the BlueSky’s better football games and the last one to use the fabled Sports Talk feature. The NFL may be weeks away, but there’s some solid college football action available on the Genesis, so give it a tackle.
Perhaps the biggest threat to Madden, Sega’s NFL series offered a great alternative for gridiron gladiators to get their digital fix. The series is considered by many to have peaked with the 1994 installment, which blended the famous Sports Talk feature with solid visuals and gameplay that required a better knowledge of play-calling than most football titles.
One of the best Genesis baseball titles gets a 32X installment, and its a prime example of why the 32X died a quite death. Mediocre visuals, bland sound, and poor gameplay will send you running back to the 16-bit versions. This game is supposedly rare, but we’d wager that it’s even rarer to find someone actually willing to play it.
Even after two decades, the myth persists that the Genesis had few RPGs. The argument of the uninformed, it still makes its way into console war conversations the world over. In reality, there are over 70 RPGs between the Genesis and the Sega CD, almost as many as there are shooters (which people say the console has too many of. Go figure.) We dispelled this myth in our RPG Roundup and our Left in Japan: RPGs feature. One of those neat little RPGs that gets overlooked by most is Electronic Arts’ TechnoClash. A cyber punk sort of adventure/RPG title, it was developed by BlueSky Software and features sprite art by Earthworm Jim’s Doug TenNapel.