Tag: Electronic Arts

Features, Interviews

Interview: Kevin McGrath (Electronic Arts Programmer)

Kevin McGrath started his career in computer programming in 1982 at the ripe age of sixteen for the Minnesota Educational Computing Consortium (MECC) working on educational software for the Apple II. He has worked for or contracted with several of the game industries top companies, including Dynamix, Electronic Arts, SEGA of America and Microsoft. At EA he worked on several SEGA Genesis titles including Populous, The Immortal and Road Rash II.

Genesis Reviews

Rolo to the Rescue

Considering this 1992 Genesis game was produced by EA, a company more commonly associated with the sporting genre, it makes it all the more surprising that they produced this slick, child orientated platform game. From the super sickly storyline, through the chunky cartoon characters and finishing with some of the jauntiest music I have ever heard coming from a 16-bit system this screams “for under-10’s” only. But look past that initial cute and fluffy exterior and you’ll find an engrossing and challenging game that is definitely not just for kids.

Genesis Reviews

General Chaos

Get some friends together and whip out that multi-tap, because this is a game you simply need to play with other people. General Chaos offers awesome gameplay and an innovative concept that’s simply unmatched on the Genesis, so try it out!