Road Rash creator Randy Breen sat with us to talk about the landmark franchise on Sega’s consoles, his time at Electronic Arts, and where he thinks the game industry stands today. It’s a great, in-depth chat with the mind behind one of the most beloved series on the Genesis.
Tag: Road Rash article series
How do you make a great game better? You slap a CD soundtrack and full-motion cut scenes on it! Err…. wait, that’s not it… Well, how about if you add more modes and better visuals? Yeah, I though that might work. Road Rash for the Sega CD does exactly that, and it tosses in the soundtrack and FMV for good measure. Bitter sweet or just plain tasty?
We’ll be off on Tuesday to usher in the new year, but we’ve one article left for 2007. Sega-16 caps off a great year with a review of the final Genesis installment of the Road Rash series. Part three raised the bar and set the stage for the franchise on 32-bit platforms.
Racing is fun and all, but it’s so much better when you can beat the competition… literally! Road Rash added a great twist to the standard racing format and went on to spawn several sequels across a ton of consoles.
Electronic Arts’ returns with another deadly round of motorcycle action. Does the sequel hold up to the original? Read our full review and see!