Core Design really knew how to make the Sega CD sing, and a great example of that skill is the mech FPS Battletech. Big robots with lots of firepower are always cool, and this game does a good job of making the idea playable with a 16-bit control scheme. Lock and load!
Tag: Sega CD
Wonder Dog
Wonder Dog was one of the first games released for the Sega CD, and though it doesn’t really show what the hardware was capable of, it’s a competent platformer. Those who the enjoy furry mascot games of the era will love it, but those looking for something to really show what the Sega CD had to offer should look elsewhere.
Joe Montana’s NFL Football
Joe Montana’s NFL Football for the Sega CD is the redheaded stepchild of the series, and it pales in comparison to its cartridge brethren, something Sega CD games were simply not supposed to do. Take a time out and read our full review and see how poor Joe got sacked with this one.
Wild Woody
Wild Woody is a game most people have probably never heard of. A late Sega CD platformer that debuted into bargain bins, it features frustrating control and one of the oddest (putting it mildly) game characters around. Woody is a pencil who… how do I say this… um, erases his enemies with his butt.
Prince of Persia (CD)
Jordan Mechner’s computer classic Prince of Persia has found its way onto virtually every game platform imaginable. Its timeless gameplay and incredible challenge still hold up, despite all the advances in hardware, and many of the later, more graphically powerful renditions never managed to match the fluidity and intuitiveness of Mechner’s original. The Sega CD port tried to keep that special charm intact while adding some of the bells and whistles of CD technology. The results were mixed, and people still take sides today in regards to its quality.
