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Master System Reviews

Sonic Chaos

Sonic Chaos

Sonic had several outings on the Master System, some good and some bad. Sonic Chaos falls somewhere in the middle. Feeling more like basic training than a challenge, the game never really seems to get going. The result will leave many wanting more.

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Wonder Boy in Monster Land

Wonder Boy in Monster Land

Wonder Boy in Monster Land took a side-scrolling platformer and turned into an incredible action/RPG that launched a franchise. The Master System port was excellent, and while it suffered from many of the same flaws of the arcade original, it remains a great addition to anyone’s 8-bit Sega library.

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Rambo: First Blood Part II

Rambo: First Blood Part II

Rambo II was the Master System’s first big-name, two-player run-‘n-gun, and it was a pretty fun romp while it lasted. Varied environments and lots of enemies helped make up for the game’s relatively slow pace, and the soundtrack is highly underrated. This is one gem that Master System owners should give a try.

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Spy vs. Spy

Spy vs. Spy

MAD magazine’s wacky pair of spies made an appearance on multiple formats in the ’80s, including the Master System. While it does manage to retain the charm of the comics, the gameplay isn’t very deep. Try playing a few quick sessions with a friend for the best effect.

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Ys The Vanished Omens

Ys The Vanished Omens

The only Ys released on the Master System was a port of the first game, and while it lacks the advanced features of its CD-ROM cousin, it offers an excellent rendition of the classic action/RPG. Adol’s first adventure is one anyone with Sega’s 8-bit machine should play, and it still holds up, even with its somewhat clunky combat.

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