One of the final efforts by the Sega Technical Institute, The Ooze was released during the twilight of the Genesis’ life, as gamers were flocking to newer, 32-bit consoles. Many missed out on an engaging and challenging title that had a unique premise and offered solid action.
Author: Nick Durham
The final Sega-made football game on the Genesis drops the high price endorsements but maintains the tradition of its predecessors, and it offers a great way to get your 16-bit football fix. Solid gameplay and excellent presentation offer compelling competition to EA’s Madden.
EA’s NHL series had one last outing before departing for 32-bit waters, and the final installment ranks among the best. NHL ’98 is a clear example of why the Genesis was THE sports machine during the 16-bit era, and it was a fitting bookend to the remarkable legacy Electronic Arts left on the console.
If you’re looking for a new game to play, one you’ve never heard of before, you might want to give this one a try. It may not be the best platformer out there, but it’s charming and playable enough to warrant a look-see.
Completed but pulled from western release schedules at the eleventh hour, Nightmare Circus managed to make it to store shelves in South America thanks to Tec Toy. Given just how bad the game is, it’s no wonder that it was canned. Shoddy controls, poor hit detection, and an overall lack of action make this one game that would have been better off stillborn.