Taito was pretty prolific on the Genesis, but even with all the love it showed owners, there were still a few gems that never made the trip overseas. Rainbow Islands was one that appeared on tons of consoles, but only found a home with Sega in Japan. We have a full review for you, so read on and see if this one’s worth importing.
Genesis Reviews
Junction
Junction is a game few people remember and even fewer actually played. Part of Micronet’s line up for the Genesis, it was a neat little puzzler that had players guiding a marble around a tiled stage. The complete lack of marketing caused the game to die a quick retail death. It’s a good thing then, that we’re here to remind you of why you need to give this one a try!
Skitchin’
Tired of riding your bike and pounding in other racer’s heads in Road Rash? Then ditch the bike, lace up those inline skates, and get ready for some Skitchin’. Electronic Arts’ variation on its popular motorcycle theme burst onto the Genesis with great visuals and a rocking soundtrack, and it remains a favorite among many gamers to this day. See if you can grind (ha!) your way through our full review and get all the details.
Arch Rivals
Before NBA Jam, Midway tested the waters with another two-on-two basketbrawl game called Arch Rivals. Regardless of arcade success, the formula didn’t translate well at all on the Genesis, and what we got was basically a shell of the coin-op. Even so, we’ve bravely set out onto the court for a hands-on, and we’ve come back with a full review, so read it before someone pulls our pants down!
Pat Riley Basketball
The early days of the Genesis were marked by big name licenses attached to… not so big games. Buster Douglas Knockout Boxing, Tommy Lasorda Baseball, and Pat Riley Basketball were just a few of the titles that were pushed based on their endorsements, rather than their features and gameplay. Pat Riley was particularly offensive in this regard, sporting – no pun intended – dull gameplay and some wacky physics.