Few companies rode the Sega wave of the mid ’90s as well as Game Arts did. Under the guidance of director and producer Takeshi Miyaji, the company produced a string of hits for the Genesis, Sega CD, and Saturn that still fascinate gamers today. Sega-16 takes a look at the career of both Miyaji, who died in July of 2011, and the company he founded in this installment of Developer’s Den.
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FIFA Soccer ’96
Though many would argue that Sensible Soccer was the better series, Electronic Arts’ FIFA games helped define the sport of soccer on the Genesis, and they are still very playable today. Some were better than others though, as evidenced by marked contrasts between the ’95 and ’96 installments.
WWF WrestleMania: the Arcade Game
Tired of the same old wrestling matches and stiff moves? Then this is the game for you! Taking everything you love about professional wrestling and tossing it, Wrestlemania: The Arcade Game pits eight WWF legends against each other in some hilarious matches. If you’re a fan, then you need to check this one out!
Battlecorps
Core Design really knew how to make the Sega CD sing, and a great example of that skill is the mech FPS Battletech. Big robots with lots of firepower are always cool, and this game does a good job of making the idea playable with a 16-bit control scheme. Lock and load!
Reader Roundtable Vol. 66
With the new site design up and running, it’s time to get back to doing what we do best: play video games! Our Reader Roundtable feature returns after a two-month hiatus, and we’ve got some great titles to share with all of you. Read on and see what our staff and readers have been playing in July.
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