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Sega 32X Reviews

Spider-Man: Web of Fire

Sega made good use of its Spider-Man license. With releases for every console of the era, the company fired off one last salvo of web fluid with 1996’s Web of Fire for the 32X. Despite the new hardware, ol’ web head’s last hurrah was more of a whimper than a bang. The problem with it is that it doesn’t set off your spider sense for mediocrity until after you’ve blown $150 for it on eBay. read our full review and stick with Spider-Man vs. the Kingpin for all your wall crawling needs.

Genesis Reviews

G-LOC Air Battle

Those lucky enough to play Sega’s G-LOC in the arcades were treated to an awesome spectacle, filled with intense graphics and sound and an interactive cabinet that would yaw, pitch, and roll with the yolk’s movements. It simply had to be experienced. Sega eventually brought the game home, but the effort was considerably different, as much of what made the original so special was the dynamic arcade unit itself. I suppose you can move to and fro in your recliner as you play the Genesis version, but something tells me it’s just not the same.

Sega CD Reviews

Road Rash (CD)

How do you make a great game better? You slap a CD soundtrack and full-motion cut scenes on it! Err…. wait, that’s not it… Well, how about if you add more modes and better visuals? Yeah, I though that might work. Road Rash for the Sega CD does exactly that, and it tosses in the soundtrack and FMV for good measure. Bitter sweet or just plain tasty?

Editorials, Features

Ten Commandments of Buying Sports Games

Staff writer Alex Burr has probably spent more time with the Genesis sports library than anyone in recorded history, and he’s decided to bring the word down from on high as to which games are still worth playing so many years later. It seems there are more than you would initially think, and you can read all about in The Ten Commandments of Buying Sports Games.

Sega CD Reviews

Power Factory Featuring C+C Music Factory

Digital Pictures is a company that still creates controversy, long after it closed its doors. Those who defend it look to games that are both funny and engaging, and those who hate it simply pick up a copy of Power Factory Featuring C+C Music Factory. Usually, the argument ends there. However, Sega-16, in the interest of good journalism (or unflinching masochism), has put the game through its paces for a full review, in order to see if all the vitriol against it is justified. The result? There isn’t enough hate towards this game.