With all the retro gaming madness that has gripped people over the last few years, it’s becoming increasingly harder for gamers to fill out the holes in their collections without being gouged by store owners looking to land eBay prices. Aside from flea markets and thrift stores, one viable option is the ever-growing Craig’s List, which allows people to meet up with others in their area to buy and sell items. Like any other avenue for transactions, it’s open to its share of horror stories, but if used right, you can actually land a good number of games without having to pay for shipping. Staff writer David Childers has compiled a handy guide for using Craig’s list, so read the full article and get ready to go looking for that holy grail!
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Double Dragon V: The Shadow Falls
Genre: Beat-‘Em-Up Developer: LeLand Interactive Media Publisher: Tradewest Players: 1-2 Released: 1994 What’s the best way to ruin one of the most legendary names in the beat-’em-up genre and effectively derail an entire series? Six words: Double Dragon V: The Shadow Falls. Now, I had never played this game until a couple of months ago. When I was a kid, […]
Reader Roundtable Vol. 29
April’s in the books, but we can’t greet spring right without our monthly ritual of sharing our gaming experiences from the past thirty days. Volume 29 of our Reader Roundtable series brings quite an eclectic selection of titles to bear. Beloved classics like Dynamite Headdy and Ecco: The Tides of Time are joined by more controversial titles like Sub-Terrania and Bubsy. We even have a baseball title for a perfect fit! Read the full article and see what your fellow Segaphiles have been playing this month.
Terminator 2: Judgement Day
When Arnold said that he’d be back, he didn’t necessarily mean in a good game. Flying Edge’s Terminator 2: Judgement Day had the player take on the dream roll of the Governator himself, as he strove to save John Conner from the more advanced T-1000. With sluggish gameplay, outrageous mission objectives, and some of the most obnoxious bikers ever to curse a video game, it’s amazing the world didn’t end up as one big radioactive crater. Still, there are enough good points to at least keep you plugging away for a while.
Interview: Steve DeFrisco (Digital Pictures Programmer)
The impact Digital Pictures had on gaming is still being felt today. Sega-16 had an opportunity for some Q&A with former DP programmer Steve DeFrisco. He was there when FMV games were at their apex, and he now shares his insight on what it was like to work at such an intriguing company.
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