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Genesis Reviews

Cyberball

During the first year or two after the Genesis launched, third party titles were few and far between, thanks to Nintendo’s iron-clad licensing agreements. During those dark years, Sega had to use all kinds of tactics just to get companies to even publish on its console. One of the most successful methods was the licensing and reprogramming of arcade hits by Sega itself. In addition to the great Capcom line up of reprogrammed games like Forgotten Worlds and Ghouls ‘N Ghosts, Sega also managed to snag some Atari titles, like the arcade hit Cyberball. Like its brethren, Cyberball received some home extras while retaining the look and feel of the coin-op as much as possible. The only problem with the futuristic football game is that it might not have been deep enough for the home market.

Buyer's Guides, Features

From Amazon to Zunafish: Buying Genesis Online

Whenever someone decides they want to enter the wonderful world of the Genesis, a whole slew of questions arise. Which console variation should they get? What do they need to get started? Where should they shop for their games. With the amount of traditional brick and mortar stores selling Genesis items getting smaller all the time, more and more gamers are turning to the Internet for all their gaming needs. We’ve compiled a nice little list of places you might want to keep in mind when you shop online, so read our online buyer’s guide and get to buying!

Genesis Reviews

Super Off Road

Like big trucks? Enjoy the thrill of massive machines slamming through mud and dirt in a frenzied competition to the finish line? Then look elsewhere, as Super Off-Road isn’t the game for you. The tiny sprites and repetitive gameplay may have worked well in arcades, where pumping quarters to continue was good for business, but on the Genesis they paled compared to the greatness of racing classics like Micro Machines and OutRun.

Features, Interviews

Interview: John Sauer (Sega Visions Editor)

Longtime Sega-16 readers are well aware of our investigations into the history behind Sega Visions magazine. From our editorial about its history to our interviews with former writer Bill Kunkel and Niles Nemo cartoon artist David Sullivan, a great deal has already been revealed. This time around, we’ve gone a few steps up on the Sega Visions heirarchy and spoken to former managing editor David Sullivan, who was with the periodical since its origins as the Sega Challenge newsletter.

Genesis Reviews

Terminator 2: The Arcade Game

So your Menacer is collecting dust, and you’re wondering why the heck you got one in the first place. Though unlikely, it’s possible that you let Terminator 2: The Arcade Game slip under your radar. A pretty decent conversion of the arcade hit, it’s actually quite playable with Sega’s unwieldy weapon of light, and it’s quite inexpensive nowadays.