Recent Posts

Features, Interviews

Interview: Mike Wallis (SOA Producer)

Sega-16 has covered the Sega Technical Institute in more detail over the past three years than virtually any other source, and our recent historial on the group included interviews with over a half dozen former members. One of the most recent was with former producer Mike Wallis, a man who got his start at Electronic Arts and eventually went on to work on several titles, including the cancelled Sonic Xtreme. He had some interesting details to share about his time at the STI, so check out our full interview and get the scoop!

Features, Interviews

Interview: Chris Bergstresser (Sega Product Manager)

Sega-16 recently got the chance to speak to someone intimately involved with the Sega Channel, Sega product manager Chris Bergstresser, who also happened to deal with third party publishing agreements. He had a big hand in what was released on the Sega Channel, as well as those games brought directly onto the console via retail. Read our full interview for all the details.

Genesis Reviews

Battletoads & Double Dragon

See, I knew that if we looked hard enough we’d find a Double Dragon game on the Genesis that’s worth playing. It took the addition of the three Battletoads, but I think we might have a winner here. Tradewest’s aptly named Battletoads & Double Dragon pits the three action-loving amphibians and Billy and Jimmy Lee against the powerful team of the Dark Queen and the Shadow Boss.

Features, Sounds of Sega

A Night at Play! A Video Game Symphony

Some of the more lucky among us have had the chance to experience their favorite video game themes play live. In the U.S. the majority of this exposure has come through the popular Video Games Live tour, which has traveled the lengths of the country over the past few years. There is another tour though, one with a more international flavor. Play! Video Game Symphony offers a compelling mixture of new and old themes, with some highly talented musicians and conductors giving some beloved themes a symphonic flair.

Genesis Reviews

Double Dragon II: The Revenge

While NES owners were relishing the awesome experience that was Double Dragon II: The Revenge, Genesis gamers were left wondering why they never got to play Technos’ long-awaited sequel. It turns out that the localization gods were looking out for us, and The Mega Drive port just plain stunk. The NES version was an incredible adaptation that made the most of the hardware, while the Pal Soft translation went out of its way to do everything wrong.