Longing to get out from under Nintendo’s brutal licensing contract, Namco finally managed to release a few gems early on for the Genesis. One of those first games was Marvel Land, a cutesy platformer that did a decent job of emulating its arcade sibling. Our full review has all the details, so read on and see where the Sega/Namco collaboration got its roots.
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Mick & Mack as the Global Gladiators
Virgin Games had a string of hits on the Genesis, and it was the place that pooled the talents of David Perry and Tommy Tallarico, who both eventually went on to bigger and brighter things. One of their most popular collaborations was Mick & Mack as the Global Gladiators, an action game with an environmental theme and a McDonald’s license.
Sega Download: Genesis Virtual Console Vol. 01
December kicks off our newest features series documenting Sega Genesis games on the Wii! Genesis Virtual Console will look at all the titles released each month and whether they’re worth your hard earned Wii points. This month’s inaugural installment has everything from Gunstar Heroes to Golden Axe, so what are you waiting for? You know you want to read it!
ClayFighter
After the blockbuster debut of Capcom’s seminal Street Fighter II, it seemed that everyone was trying to cash in on the fighting game craze, no matter how bad their offering was. Interplay made a shameless bid for gamer’s dollars with ClayFighter, a stiff and nearly unplayable brawler that justified small children’s fear of the circus.
Interview: Stieg Hedlund (STI Programmer)
Stieg Hedlund is among the elite among PC developers, having developed the hugely popular Diablo II and Starcraft. He also spent a few years at the Sega Technical Institute, where he worked on games like Comix Zone. We recently had a chance to chat with him, and he had a lot of interesting things to say about everything from a Comix Zone sequel to the story behind the highly underrated Ooze.
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