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Features, Lost in Translation

Lost in Translation: Surging Aura

Today we begin a new feature series that takes a look at the various fan translation projects that remain uncompleted. First up is one of the most wanted: Sega’s Surging Aura, a great RPG with all sorts of great things going for it…except its massive amount of Japanese text. Why has this potential classic never been localized? Why hasn’t anyone jumped all over the chance to translate it? Why are you still on the main page? Click on the link and read our first installment of Lost in Translation!

Sega CD Reviews

Mortal Kombat (CD)

Controversial, innovative, all flash and no substance: Mortal Kombat has been called it all. When the famous fighter eventually made its way to the Sega CD, fans were hoping for a true system seller that would blow every other version out of the water. Did they get it? Not…exactly.

Genesis Reviews

TMNT: The Hyperstone Heist

How many of us grew up playing the Ninja Turtles arcade and NES games? Seriously, these wonderful games were a major part of many gamer’s diet back in the early ’90s, and it was always exciting to see home versions released. Imagine the excitement then, when Konami announced a classic Turtles beat-’em-up for the Genesis! Thing was, it was a little too classic, and it depended a bit too much on previous outings. Still, it was the Turtles on the Genesis, and gamers enjoyed the chance to beat down Shredder and the Foot Clan on their console. Was it worth the wait though?

Features, Sega Gear

Sega Gear: Galoob’s Game Genie

Every gamer has had a game that simply took him to task. Mind-bending difficulty, a nasty boss – all of them were enough to make a person rip out his hair. Thank goodness for Galoob’s Game Genie! A neat little game enhancer that had limited converter cart abilities in addition to thousands of codes for hundreds of games, its functionality is only equalled by its versatility. Fourteen years after its release, gamers are still coming up with new codes. How’s that for staying power?

Genesis Reviews

Slap Fight

When you think shmups, you think Toaplan. It’s been virtually synonymous with the genre for years and has released more hits than you can shake a power up at. A few of its earlier titles got home releases but were confined to Japan. Slap Fight made it to U.S. arcades as Alcon but its Mega Drive port never did, and gamers were once again forced to import. While it won’t send anyone into a frothing frenzy, Slap Fight is a competent little game whose special mode alone makes it worth the price of admission.