It came out of the blue and gave gamers a quick reminder of what the Genesis was still capable of. Virtua Fighter 2 was truly something no one expect to see on a 16-bit console, but one question remained: how did it measure up? Sega-16 gave it some playtime and has the answers, so read our impressions for what is surely the most unexpected Genesis port ever.
Tag: 1996
VectorMan 2
So we’ve talked to a few of his creators, and we’ve reviewed his first adventure. Is that it? Not at all! VectorMan still has a few things to do, so join us in our full review of the spectacular sequel, VectorMan 2!
Sonic 3D Blast
Sonic 3D Blast (also released on the Saturn as a last-second and a comparatively pathetic replacement for the doomed Sonic Xtreme) was the proverbial black sheep of the 16 bit Sonic games. Most gamers view it with downright negativity or, at best, casual indifference. But why? Just look at it… Showy isometric graphics that are full of color and detail, cool stereo tunes and sound effects, and a groundbreaking pre-rendered 3D opening movie! What could be wrong with it?
Toy Story
Toy Story, released in 1995, was a movie done by Pixar, in full 3D animation. The movie became quite popular, and did well in the box office. The game came the following year, 1996, for the SNES, Sega Genesis, PC, and Gameboy. But does the game live up to the standards set by how well the movie did?
Earthworm Jim 2
The first Earthworm Jim game was great and some people feel that the sequel did a good job in surpassing it. Well it did, in almost every category. Shiny gave this game even more cartoony appeal, made the stages longer, and added lots to the fun.