Few companies rode the Sega wave of the mid ’90s as well as Game Arts did. Under the guidance of director and producer Takeshi Miyaji, the company produced a string of hits for the Genesis, Sega CD, and Saturn that still fascinate gamers today. Sega-16 takes a look at the career of both Miyaji, who died in July of 2011, and the company he founded in this installment of Developer’s Den.
Tag: Developer’s Den
Developer’s Den: Digital Pictures
You can’t be a Sega fan without knowing about Digital Pictures. For almost half a decade, it was the company that seemed to be first out the door on a CD system, and it was practically synonymous with the Sega CD. Founder Tom Zito spread his full-motion video gospel around the industry with utter conviction, even challenging companies like Electronic Arts about who had the better games. There’s a fascinating story behind how this controversial developer/publisher came to be, and we’ve got it right here in the latest installment of Developer’s Den. Miss it not!
Developer’s Den: Sega Technical Institute
From its creation in 1991 to its struggle to survive the transition to the 32-bit generation, the complete story of the Sega Technical Institute can now be told. Everything you want to know is here, including some heretofore unknown tidbits on cancelled titles like Spinny & Spike and the truth behind the relationship between the Japanese and American teams.
Developer’s Den: Working Designs
Few companies have aroused such fiery emotions among gamers than Working Designs. Love it or hate it, you had to admit that it had an effect on the industry that bellied its size. From its incredible packaging to a seemingly never-ending series of agonizing delays, Working Designs did almost as many things wrong as it did right. Sega-16 examines the history of this controversial company in the latest installment of Developer’s Den.
Developer’s Den: Zyrinx
Today we kick off a new feature series that looks into the history behind some of the Genesis’ most prominent creative teams. The first installment of Developer’s Den takes a look at Zyrinx, the maker of Sub-Terrania and Red Zone, and examines its work and legacy. Read the article and find out what could have been!