The Amiga was the source of a great number of excellent titles that were ported to the Genesis. Gremlin Graphiics’ Zool; Ninja of the Nth Dimension was a game that stealthily made its way to Sega’s console during the mascot platformer craze of the early ’90s. It was successful enough to warrant a sequel, but is it really that good? Read on and see!
Tag: Platformer
Férias Frustradas do Pica-Pau
Just about every cartoon character has had a video game, so why not Woody Woodpecker? Some time with this poor title is all one needs to find out. Just about everything is below expectations, and the result is a classic example of great ideas being poorly implemented. But hey, at least it lives up to its name!
Chester Cheetah: Wild Wild Quest
Sonic’s success brought forth a deluge of mascot platformers, and many seemed more like cheap imitations that solid competition. Brand name characters were especially popular, and Kaneko scored a hit with Chester Cheetah of Cheetos fame. Unfortunately, his second outing drifted even farther from Sonic’s winning formula.
Crayon Shin Chan: Arashi o Yobu Enji
Many Japanese games are accessible to westerners, but accessibility doesn’t always equate to being worthwhile. Crayon Shin Chan is an example of a game left in Japan for good reason, as it doesn’t appeal to non-Japanese audiences and wouldn’t really be worth playing if it did.
Syd of Valis
Once a proud example of action/platforming that could tell a story, the Valis series has since deteriorated into a mockery of its former self, like a beauty queen turned crack whore. However, long before it went Hentai, Valis began its downward slide with a game that proved Telenet simply no longer cared. This is what we got instead of a true Valis II port…
