Some of today’s younger gamers might not know the name Henk Nieborg, and that’s a shame. As one of the most pronounced pixel artists in gaming, his work has adorned such classic titles as Lionheart (Amiga), Shadow of the Beast (multi-platform), and The Adventures of Lomax (Playstation). The first game he designed himself was a little platformer for the Mega Drive/Sega CD called The Misadventures of Flink. Incredibly detailed and bathed in some of the most gorgeous artwork of the era, Flink was equally remembered for being very, very long – and hard (damn hard, if I do say so myself).
Tag: Sony Imagesoft
The Sega CD sure does love it some full-motion video! Nowhere else can such a massive repository of the genre’s best (?) offerings be found, and few, if any, are more famous (infamous?) than Sewer Shark. Rob Fulop and Digital Pictures united to release the single best-known example of FMV any console has ever known, and we just had to cover it!
The story of Peter Pan has been around for over a century, and while everyone knows the classic Disney rendition, many have tried to put 1991’s “sequel” Hook out of their minds. Love it or hate it, it was a huge hit, telling the story of a grown up Peter who must return to Never Never Land to rescue his children from Captain Hook. In typical summer blockbuster fashion, it received a video game for several consoles. Sega fans had their hopes raised for the Sega CD version, expecting all kinds of goodness. Instead, they got the Genesis game with a CD soundtrack.
Jeopardy! is one of the longest running game shows in history (Bob Barker and The Price is Right still owns them all), and just about every console under the Sun has seen some version of it. The Sega CD is a member of this club, with an enhanced version of the Genesis cartridge. If you’re looking for some game show action, why not read our full review and see if this version is the one to get?
Ah, licensed slop. It’s everywhere, no matter which console you own, and it’s managed to transcend hardware generations like some mutant virus that morphs into a new strain every five years or so. The Genesis was no exception, as evident by today’s poor example of wasted silicon. Sony Imagesoft continued its tradition of horrible licensed software with No Escape, a game surprisingly done by the mostly awesome-on-Genesis Psygnosis. What happened? Maybe it was an off day, or maybe the development budget all went towards women and booze. No one knows, and after playing this turd, no one probably cares either.