It seems that no one liked Last Action Hero. The Governator was beginning his slow downward spiral into movie retirement, and his first movie after the incredible T2: Judgment Day got trounced at the box office by Sleepless in Seattle. So poorly did the movie do, that Shwarzenegger’s own salary was virtually equal to its opening weekend gross. Of course, Sony tried to capitalized on the movie with a video game tie-in, and to say that the game mimics the film isn’t entirely accurate. Let’s just say that as bad as the movie may be, the game is infinitely worse. Horrible gameplay, repetitive enemies, brutal difficulty, and levels that go on way too long are only some of the problems that plague this doorstop.
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Digital Pictures is a company that still creates controversy, long after it closed its doors. Those who defend it look to games that are both funny and engaging, and those who hate it simply pick up a copy of Power Factory Featuring C+C Music Factory. Usually, the argument ends there. However, Sega-16, in the interest of good journalism (or unflinching masochism), has put the game through its paces for a full review, in order to see if all the vitriol against it is justified. The result? There isn’t enough hate towards this game.
Ah, licensed games. It seems that at some point, any movie making over a certain amount of money has to have a video game tie-in. Sometimes, the game is better than the film, and sometimes it’s worse. Most often though, the two suck about equally. 3 Ninjas Kick Back is one such title, and anyone who thinks that a trio of children could qualify as anything even remotely ninja-like deserve to spend a half hour in the company of the real thing – while dressed as a pirate. Oh yeah, I went there.
With all the football games available on the Genesis, you’d expect some of them to be bad. What you wouldn’t expect is for any of them to be this bad. ESPN Sunday Night NFL is a train wreck of a game that does nothing to keep players interested, and about the only real football sensation anyone will get from playing it is that of a quarterback when they toss this turd across the room.
Some of today’s younger gamers might not know the name Henk Nieborg, and that’s a shame. As one of the most pronounced pixel artists in gaming, his work has adorned such classic titles as Lionheart (Amiga), Shadow of the Beast (multi-platform), and The Adventures of Lomax (Playstation). The first game he designed himself was a little platformer for the Mega Drive/Sega CD called The Misadventures of Flink. Incredibly detailed and bathed in some of the most gorgeous artwork of the era, Flink was equally remembered for being very, very long – and hard (damn hard, if I do say so myself).