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Creative Genesis: Video Game History & Preservation

Creative Genesis: Video Game History & Preservation

At the 2018 Portland Retro Gaming Expo, Ken Horowitz of Sega-16 did a panel on video game history & preservation, highlighting the need to speak to game developers and preserve game code and documents. The panel discussed the importance of keeping game history alive for future generations, and how even regular gamers can get involved.

History of: Sega UFO Catcher

History of: Sega UFO Catcher

Western arcades are full of all types of games, but one type has managed to last longer than all others. The crane game has endured for almost a century, and Sega’s UFO Catcher series has been a solid part of the publisher’s business for more than three decades. Read on to learn all about the history of this arcade mainstay!

Sega Rally Championship

Sega Rally Championship

Sega wowed Saturn owners with a stellar rendition of its arcade monster, Sega Rally. Boasting impressive visuals, excellent gameplay, and an incredible soundtrack, it was enough to keep owners glued to their consoles for hours at a time. Coupled with the Arcade Racer wheel, Sega Rally is the perfect Saturn racing game.

Hands-On: Ristar (Sega Forever)

Hands-On: Ristar (Sega Forever)

Sega has slowly been releasing many of its older titles on its Sega Forever line, and among the releases was the Sonic Team classic Ristar. How well does the grab-and-go gameplay work on mobile devices? Read our hands-on and find out!

Poseidon Wars 3-D

Poseidon Wars 3-D

The Master System received what could be described as a reimagining or even a spiritual successor to Sega’s 1982 groundbreaking arcade hit Subroc 3D. Nowhere near as intense or impressive, it’s not a bad effort. It just seems awfully calm for a war game, and its 3D effect isn’t very impressive.


8-Bit Reviews

Poseidon Wars 3-D

Poseidon Wars 3-D

The Master System received what could be described as a reimagining or even a spiritual successor to Sega’s 1982 groundbreaking arcade hit Subroc 3D. Nowhere near as intense or impressive, it’s not a bad effort. It just seems awfully calm for a war game, and its 3D effect isn’t very impressive.

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16-bit Reviews

Tanglewood

Tanglewood

Big Evil Corporation makes a stellar debut on the Genesis with Tanglewood, an adorable platformer that was designed from the ground up with an original console development kit. Great presentation, rock-solid gameplay, and a lovable character make this a game Genesis owners need to snap up for their libraries.

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Arcade/Saturn/DC Reviews

Sega Rally Championship

Sega Rally Championship

Sega wowed Saturn owners with a stellar rendition of its arcade monster, Sega Rally. Boasting impressive visuals, excellent gameplay, and an incredible soundtrack, it was enough to keep owners glued to their consoles for hours at a time. Coupled with the Arcade Racer wheel, Sega Rally is the perfect Saturn racing game.

continue reading

Features

Creative Genesis: Video Game History & Preservation

Creative Genesis: Video Game History & Preservation

At the 2018 Portland Retro Gaming Expo, Ken Horowitz of Sega-16 did a panel on video game history & preservation, highlighting the need to speak to game developers and preserve game code and documents. The panel discussed the importance of keeping game history alive for future generations, and how even regular gamers can get involved.

continue reading

Recent Posts

Reader Roundtable Vol. 144

Reader Roundtable Vol. 144

As summer comes to a close and the leaves change color, some things stay the same. No matter what the season, there will always be plenty of Sega goodness to enjoy, and we’ve put together a selection of games we’ve been enjoying this month that is sure to get you playing!

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Preview: Kung-Fu UFO

Preview: Kung-Fu UFO

A new Genesis title is on the horizon! South American developer Retro Nerve recently launched an Indigogo campaign to fund Kung-Fu UFO, an action/beat-’em-up that combines elements of some classic titles to produce a promising new game for your Genesis!

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Space Channel 5

Space Channel 5

Ulala made her gaming debut on the Dreamcast, and she’s since become one of Sega’s most iconic characters. Her first adventure, though short, was a funky romp that instantly stood out among other games, and it’s one of the most fun titles on the console. Dancing in space with aliens has never been so much fun!

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Classic Interview: Yoshiki Ooka (Gain Ground Programmer)

Classic Interview: Yoshiki Ooka (Gain Ground Programmer)

Gain Ground is a classic Sega arcade game that still manages to be under most people’s radar, despite ports to several consoles. The arcade original’s history is quite an interesting tale, and this 2003 interview was translated for the book “The Sega Arcade Revolution: A History in 62 Games.” Read on and see how the game was made!

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My Hero

My Hero

A year after its 1985 arcade debut, Sega released a home port of its beat-’em-up My Hero on the Master System. The home version kept things mostly intact, but there really wasn’t that much to preserve. Thin on gameplay and presentation, My Hero fit on a Sega card and probably left a ton of memory to spare.

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