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Moving Adventure Psy-O-Blade

Moving Adventure Psy-O-Blade

Visual novels are few on the Genesis, especially in English. Moving Adventure Psy-O-Blade was one of the few that never saw a western release, but thankfully, some hard-working people in the Genesis community have fully translated it. Now, we can finally check out this unique space adventure, lackluster plot and all.

D2

D2

Warp’s long-anticipated sequel to its 32-bit horror game D finally arrived on the Dreamcast in 2000, and it didn’t live up to fans’ expectations. Its gameplay was slow and tedious, the plot was downright weird, and the story progression was often frustrating. Still, there was something about it that made players forge on to uncover the mystery behind Laura’s final adventure.

Summer Challenge

Summer Challenge

The Olympics come but once every four years, but you can compete whenever you want with Accolade’s Summer Challenge. It’s not be the best game to represent the timeless competition, but it’s not a bad one, either. There’s a decent selection of events and some impressive 3D visuals, if you can get past the controls and framerate.

D

D

Warp’s horror title D likely did more to establish the reputation of its creator, Kenji Eno, than it did to advance its genre, but the game is a solid bit of fun. It was challenging and created a great atmosphere, despite some visual shortcomings and linear gameplay. It’s a great example of Eno’s visionary storytelling methods and is definitely worth checking out.

Ecco: Defender of the Future

Ecco: Defender of the Future

Ecco’s final outing on a Sega console was a fitting coda to the series. It was beautiful, graceful, and darn hard! Even so, it was an outstanding way to end the series and give Sega’s legendary dolphin the 3D outing he deserved. This is one that should definitely be in any Dreamcast owner’s library.


8-Bit Reviews

Golden Axe Warrior

Golden Axe Warrior

Sega gave Master System owners a Zelda-style game set in the Golden Axe universe, and though it’s far from original, it’s a an excellent homage to Nintendo’s 8-bit classic. A large world, good story, and lots of secrets make this often overlooked title one worthy of addition to any Master System library.

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16-bit Reviews

Moving Adventure Psy-O-Blade

Moving Adventure Psy-O-Blade

Visual novels are few on the Genesis, especially in English. Moving Adventure Psy-O-Blade was one of the few that never saw a western release, but thankfully, some hard-working people in the Genesis community have fully translated it. Now, we can finally check out this unique space adventure, lackluster plot and all.

continue reading

Arcade/Saturn/DC Reviews

D2

D2

Warp’s long-anticipated sequel to its 32-bit horror game D finally arrived on the Dreamcast in 2000, and it didn’t live up to fans’ expectations. Its gameplay was slow and tedious, the plot was downright weird, and the story progression was often frustrating. Still, there was something about it that made players forge on to uncover the mystery behind Laura’s final adventure.

continue reading

Features

Classic Interview: Susumi Hirai (Die Hard Arcade Programmer)

Classic Interview: Susumi Hirai (Die Hard Arcade Programmer)

This 1996 interview with AM1 programmer Susumi Hirai was originally published in the August 1996 issue of Sega Saturn Magazine. It holds some interesting tidbits of information regarding what would become Sega’s most successful American-developed arcade game, and a Saturn classic.

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Recent Posts

Daytona USA

Daytona USA

Roooolling Staaaaaaaaart! The Saturn’s debut racer suffered from a short draw-in distance and some rough graphics, but it played wonderfully and kept those who bought the console at launch glued to their seats for weeks. Even today, if you can get past the visuals, the game is great fun to play. Let’s go away and fly sky high with Daytona!

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Classic Interview: Susumi Hirai (Die Hard Arcade Programmer)

Classic Interview: Susumi Hirai (Die Hard Arcade Programmer)

This 1996 interview with AM1 programmer Susumi Hirai was originally published in the August 1996 issue of Sega Saturn Magazine. It holds some interesting tidbits of information regarding what would become Sega’s most successful American-developed arcade game, and a Saturn classic.

read more

Golden Axe Warrior

Golden Axe Warrior

Sega gave Master System owners a Zelda-style game set in the Golden Axe universe, and though it’s far from original, it’s a an excellent homage to Nintendo’s 8-bit classic. A large world, good story, and lots of secrets make this often overlooked title one worthy of addition to any Master System library.

read more

Where’s My Remaster? Burning Rangers

Where’s My Remaster? Burning Rangers

Visually, games from the dawn of the 3D era have not aged well, and with today’s powerful consoles many older releases from that period have been remastered. A lot of Sega’s early efforts are still awaiting their chance, so join us as we examine which titles we would like to see reborn with modern bells and whistles, starting with the Saturn classic Burning Rangers!

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Christmas NiGHTS Sampler

Christmas NiGHTS Sampler

Saturn owners have a tradition that has not failed since 1996. Each Christmas, it’s time to break out the Christmas NiGHTS sampler and play through it! An amazing giveaway from Sega that was bundled with magazines, the disc is loaded with enough great content to keep players busy for hours. A merry Christmas indeed!

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