Quite a few of Atari’s polygonal arcade hits found their way to the Genesis, surprising many. Most were competent facsimiles of their coin-op siblings, but only so much could be done with software. The Genesis was simply not made to run advanced polygonal games, and while it may not reflect as much in the visuals, it certainly does in the framerate and gameplay.continue reading
Many of our favorite games actually owe their releases to a small group of people or even a single producer. Some now-classic Genesis games got their chances to shine thanks to producers with a keen vision of quality. Among them was Mac Senour, who had major influence in the release of classics like Gunstar Heroes and Ranger-X.
Lucasfilm’s franchises seemed to get their fair share of horrible games, and the Man in the Hat is no exception. This time, all the stops are pulled, as it’s Indy’s youth that’s plundered. Horrible control and bad level design are to blame for souring what was a really good television series.
For almost two decades, nothing has been known about the canceled 32X title Ratchet & Bolt. Now, Sega-16 uncovers the complete story, directly from those who created it. With firsthand information and access to the original design documents, we can finally reveal what may have been the best 32X game never made…
Aquatic hero James Pond is trying to make a comeback via Kickstarter, and we just had to get more info on the character’s history and impending return. To that end, Sega-16 recently chatted with Pond creator Chris Sorrell about the development of the series and what the future has in store for the Underwater Agent.
Thinking of getting a 32X? Not sure which titles might interest you? Then you’d best check out the latest episode of Game Sack, which goes through virtually every title in the little add-on’s library. There’s bound to be something of interest for you, so let Joe and Dave take you through this much-maligned little mushroom’s offerings!