Sega joined with Michael Jackson to release what seemed to be a fever dream made playable in Moonwalker. Two versions were developed, and we take a deep dive into the making of the arcade version, with newly-translated information that gives us a more complete perspective on how this one-of-a-kind video game ever became a reality.
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ZPF
Mega Cat Studios has unleashed an amazing new shooter for the Genesis that offers as much replay value as it does white-knuckled action. ZPF is a game that fans of the genre are sure to love, and a few minor issues aren’t enough to keep it from blowing up your console with wonderful twitchy action and a rockin’ soundtrack.
Frontier Force
A new independent title bring single-screen shooting action to the Master System. Frontier Force is a top-down, single-screen twitch shmup that’s great to play when you’ve got the urge to beat the top score. Great presentation and gameplay make this short-but-sweet experience one you’ll want to own, and it’s going to have a physical release!
Shellshock
Shellshock may not be groundbreaking, but its simple and entertaining gameplay offers a decent burst of enjoyment for those willing to stick around long enough. It’s a flawed but enjoyable shooter that stands apart from more serious simulation games just enough to make it stand out. If you haven’t played this one yet, give it a chance and see if it grows on you.
Preview: Sega: The Era of Sensory Games 1985-1990
Arriving May 2, a new book by Fumio Kurokawa explores the creation and legacy of Sega’s innovative motion-based arcade games through interviews with key developers and rare archival materials. The book covers classics like Hang-On, OutRun, and the R360, detailing their development, technological breakthroughs, and decline and offers a focused look at how Sega pushed the boundaries of interactive entertainment.
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