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Post Tagged with: “Micronet”

Heavy Nova CD

Heavy Nova CD

Before Genesis gamers had the chance to be disappointed by the plodding and frustrating gameplay of Heavy Nova, Micronet unleashed the game to Japanese Mega CD owners. As one would imagine, it was the same bad game embellished with a CD soundtrack, giving importers very little reason to trade up from their cartridge version. Heavy Nova is bad, no matter on what format it appears.

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Warrior of Rome II

Warrior of Rome II

Want to conquer the world? Ever have a desire to be master of all you survey? Well, then we’ve got a game for you! Micronet’s sequel to Warrior of Rome fixes a lot of what was wrong with the original game and makes total domination easier than before. There are still some issues with difficulty, but it’s well worth playing and a great addition to any Genesis library.

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Warrior of Rome

Warrior of Rome

Strategy games, while popular on PCs, went under a lot of gamer’s radars during the 16-bit era. With releases like Warrior of Rome, it’s easy to see why. Vague objectives and a dragging pace are just some of the problems plaguing this early title, and if war were actually like this, Caesar would never have left Italy.

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A/X-101

A/X-101

On-rails FMV shooters pop up every now and then, but the only difference between them is usually the quality of the video. As consoles progess in power and features, this particular genre never really seems to go anywhere. Perhaps that’s why they’re still not a lot of fun to play, even after so many years. Take Absolute Entertainment’s A/X-101 for the Sega CD, for instance. Grainy video, dull enemies, and some bland gameplay are everything you’d expect going in, and at least in this regard, the game doesn’t disappoint. Too bad that’s the only expectation it will ever meet. Read our full review and then go play some Android Assault to make the hurt go away.

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Heavy Nova

Heavy Nova

So many companies tried to cash in on the Street Fighter II craze of the early ’90s that it was sometimes hard to separate the wheat from the chaff. Some games were just plain horrible, and some were great, but most fell into the gray area in between. Only a rental – or even worse, a purchase – would dispel the illusion of the few enticing screen shots from game magazines. Micronet’s Heavy Nova falls into that category. The thought of upgradable robots battling to the death should have been a recipe for pure win. In reality, it was a slow, plodding game that took some serious patience to love. Unfortunately, most gamers haven’t been that devoted, and Heavy Nova is sort of overlooked today. Hey, it must have sold well. It did get a Sega CD version!

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