This interview appeared in the May 1995 issue of the Spanish magazine HiTech. In it, Sega Marketing Director Barry Jafrato talks about the upcoming Saturn and its competitors in the next generation market.
Classic Interviews
Classic Interview: Shadowman Developers
This pair of interviews with Simon Phipps and Guy Miller about Shadowman appeared in the Spanish Revista Oficial Dreamcast and DC Magazine in 2000. They discuss how the DC port compared to the others and provide some background about the game’s conception.
Classic Interview: Tetsuya Mitsuguchi (Sega AM3 Producer)
In this translated interview from the January 1996 issue of the Spanish video game magazine, Ultima Generación, Sega AM3 Producer Tetsuya Mizuguchi talks about porting Sega Rally to the Saturn and shares a bit about AM3’s upcoming arcade game, Manx TT.
Classic Interview: Hayao Nakayama & David Rosen
This 1978 interview with Sega chairman and president David Rosen and arcade distributor Esco Trading Co. president Hayao Nakayama offers a glimpse into their early business history and their views of the arcade industry at the dawn of its Golden Age.
Classic Interview: José Ángel Sánchez (Sega Spain)
These two interviews with Sega Spain’s CEO and General Director, José Ángel Sánchez, discuss Sega’s position in the Spanish 16-bit market, the Mega CD and 32X, the Saturn. and the Dreamcast’s launch and Sega’s online plans in Europe. They offer some great insight about the company’s business in Spain and its expectations for upcoming consoles.
