Features

Features, Interviews

Interview: Kevin McGrath (Electronic Arts Programmer)

Kevin McGrath started his career in computer programming in 1982 at the ripe age of sixteen for the Minnesota Educational Computing Consortium (MECC) working on educational software for the Apple II. He has worked for or contracted with several of the game industries top companies, including Dynamix, Electronic Arts, SEGA of America and Microsoft. At EA he worked on several SEGA Genesis titles including Populous, The Immortal and Road Rash II.

Features, Side By Side

Side by Side: Dragon’s Fury/Devil’s Crush (Genesis vs. TG-16)

Pinball is always fun, especially when monsters and quasi-satanic visuals are involved! There were some major differences between the Turbo Grafx-16 release of Devil’s Crush and Dragon’s Fury on the Genesis though, and we gave ’em both some major playtime to see which was the better game. Check out the latest installment of Side by Side and see which you should get.