Vol. 3, issue 23 of the Spanish magazine Mega Force interviewed two of Acclaim’s European executives, President Rod Cousens and Director of Marketing Larry Sparks. The duo discussed launching Acclaim’s Spanish division and shared insight about the plans for a company that was riding high on the success of Mortal Kombat 2 and NBA Jam.
Tag: Mortal Kombat article series
TEST YOUR MIGHT! The arcade smash Mortal Kombat jumped kicked its way onto every console imaginable, including the Game Gear. Significantly watered down to fit on Sega’s handheld, the game still retained a lot of what made it so fun, but a lot was definitely lost in translation.
taken great pains to ensure that there’s a game in the series for every console out there, and the Genesis, being dominant during its heyday, got just about every 2D version released. The last one to come to Sega’s wonder box was Ultimate Mortal Kombat 3, which included everything but the kitchen sink (though I think there was a coupon in the manual to send away for one), and the debate still rages today as to how it holds up versus the SNES version.
Controversial, innovative, all flash and no substance: Mortal Kombat has been called it all. When the famous fighter eventually made its way to the Sega CD, fans were hoping for a true system seller that would blow every other version out of the water. Did they get it? Not…exactly.
Fighting is fun. There’s nothing quite like beating the crap out of someone, and capping it off by ripping out their spine or lopping off their head. Am I serious? Of course not! We’re all best when we leave our violent tendencies to the digital realm, and that’s where games like Mortal Kombat II come in.