Tag: Neo Geo Conversions

Genesis Reviews

King of the Monsters

Companies like Takara brought many Neo Geo ports to the Genesis, including the King of the Monsters series. Though the sequel is better, the original offers some simple fun that’s still worthy of some play. Just be sure to play it first, as its limited monster selection and repetitive gameplay pales next to its successor.

Genesis Reviews

World Heroes

World Heroes was another of the seemingly endless stream of fighters that came to the Neo Geo during the ’90s. Of course, a port to the Genesis meant that some graphical and aural sacrifices had to be made, but did the gameplay make the transition intact? Read our full review and find out!

Genesis Reviews

Fatal Fury

SNK’s games have been ported widely, with the Genesis getting its fair share via Takara. Along with such hits as Samurai Shodown and Art of Fighting, the original Neo Geo fighting series, Fatal Fury, brawled its way onto 16-bit platforms. During the journey to Sega’s black box a few things were lost, and the first title in the series came away as a gimped port compared to rivals Street Fighter II SCE and Mortal Kombat. Is it still worth playing?

Genesis Reviews

King of the Monsters 2

Takara made sure that all those gamers who didn’t have $500 to pony up for a Neo Geo AES system weren’t left without playing all the cool games that made the console so attractive. Genesis owners got a ton of ports, and while some weren’t up to par with the arcade originals, most were pretty competent. King of the Monsters 2 was one conversion that took a different route than its coin-op sibling, and the result was a game that was quite fun to play.

Genesis Reviews

Art of Fighting

Not to be outdone by rival Capcom, SNK released a bazillion fighting series on every platform short of the pocket calculator (though I’m sure it’s probably out there). Among they plethora of brawling goodness unleashed up on button mashers everywhere was the Art of Fighting series, known for its massive sprites and nausea-inducing zoom effect. The game was eventually reprogrammed by Sega and released on the Genesis, and the sprites and zoom were only two things missing that had made the coin-op so popular.