3 Ninjas Kick Back did a decent enough job of breaking the cycle of poor licensed video games. It’s not perfect, but it won’t waste your time. The Sega CD version added a few bells and whistles to the presentation, along with a few exclusive stages, possibly making this the best version to play. If you’re looking for a solid platformer, this one is worth a look.
The Incredible Crash Dummies somehow got a toy line and a cartoon show, so of course there had to be a video game tie-in. It’s short and saddled with poor control, not offering much for its license. Though not the worst platforming experience out there, your time would be better spent with any of the better Genesis offerings in the category.
Namco, one of the big names in video gaming, developed Starblade for the Sega CD in 1992. It’s highly addictive and certainly true to the source material despite all the hardware limitations. If you’re a rail shooter fan, this is a game you must play
Yogi may be smarter than the average bear, but his Mega Drive appearance was strictly average. The game lacks any major gameplay issues, but its cookie-cutter formula and boring gameplay does little to inspire. Players might find it more fun to look for picnic baskets in their local park than play through to the end.
Treasure’s four-player monster was an amazing experience and one of the best reason to own a multi-tap. Sadly, it was only released in Japan and Brazil, and it’s as expensive as it is fun to play. Check out the review and see why you need to pawn a kidney…now.